Success is not final, failure is not fatal: It is the courage to continue that counts. – Winston Churchill
A 2D Bosskiller arena game about a very angry seagull who defeats enemies or explodes. Made for Mini Jam 184 with theme "Birds" and limitation "Under 60 seconds". Features sea shanty soundtrack and combo-based gameplay.
Learn MoreGame made for LDJAM 57 in approximately 6 hours. A simple yet challenging game with the theme "Going Down".
Learn MoreA game made for Ludum Dare 56. Take on the role of Sammy, drawing tiny creatures and letting imagination run wild. Inspired by MOBAs, Incremental games, and Auto Chess.
Learn MoreA city-building game where you click to choose tiles and build your town. Made for Kabal Game Jam - Choose A Path.
Learn MoreLudum Dare 55 project. Approach build sites to build magical towers and protect the sacred crystal. Use mouse & keyboard: Click to shoot, AWSD to move, Space to jump, Shift to sprint, E to interact, and R to reload.
Learn MoreA small "rougelite" with a thematic twist. Play with WASD and Spacebar. Collect coins for amazing powerups. For best results play on a single 1080p monitor.
Learn MoreOur fourth Ludum Dare entry. A space trading game about getting materials from asteroids and delivering them to planets. Build your empire and profit in this 3D space adventure.
Learn MoreBuy and sell slaves to reach a higher social status in ancient Rome. Click the Advisor to get information on the current market trends. Reach the status of Senatores (1,000,000) and secure it to win!
Learn MoreGet as many citizens as possible out of the city before Mount Vesuvius erupts. Select citizens and plan their movement. Upgrade citizens, movement, and even delay the volcano eruption after each run.
Learn MoreOur second Ludum Dare game combining Card Game and Space Exploration genres. Get home to Earth while dodging and shooting asteroids and enemy ships using 3 cards selected from a hand of five.
Learn MoreCheck my games at mightypossumx.itch.io
Welcome to my portfolio! I'm a developer @ JumpingPossum and Tiny Elf Studios, focused on developing unique, engaging gaming experiences.
With a passion for both retro and modern game design, I create games that blend nostalgic elements with innovative mechanics. Each project is crafted with attention to detail and a commitment to providing players with memorable experiences.
My expertise includes game design, development, planning, and creating immersive worlds for players to explore.
Interested in collaboration or have questions about my games? I'd love to hear from you!
Email Me